top of page
The Development of Entrepreneurship Through Interactive Encouragement of Creativity in Education
DETICE EU

EU Erasmus Intensive Programme Project “The Development of Entrepreneurship Through Interactive Encouragement of Creativity in Education (DETICE)” ended.EU Erasmus Intensive Programme Project ‘DETICE’ Project which was held in coordination with Sakarya University was carried out in the SAU Congress Center between the date of 19 January and 1 February 2014. Totally 85 academicians and students from 8 EU countries (Belgium, Czech Republic, Denmark, Italy, Lithuania, Portugal, Romania and Spain) participated in the project. The project was coordinated by the academicians of Sakarya University Faculty of Education of Assoc. Prof. Dr. Osman Titrek and also Assist. Prof. Dr. Mustafa Bayrakcı, Res. Assist. Demet Zafer Güneş, Res. Assist. Gözde Sezen and Res. Assist. Murat Topal took charge in the project.

Benefiting from educational and didactic approaches, some academic presentations and workshops were mainly included for the studentswho participated in the DETICE Project. In the context of this project, Adapazarı Şahin Okulları and Adapazarı Doğa Koleji were visited so as to learn the activities for developing students' creativity and entrepreneurial skills in schools.

The lectures and workshops continued in the second week of the project. Showing tile construction so as to learn how to perform tile art which is one of the creativity samples in Turkish culture in the İznik Tile Association, some information about tile construction were given to the students coming from EU member states. After watching the tile artists’ performance, the students had to a chance to make a tile.

d1.png
day9-5.png
detice.png
DETICE11resize.jpg

DETICE Project

Project Objectives and Innovative Characters: The development of entrepreneurial mindsets is becoming embedded in policy across Europe. Previous researches have shown the essential role that education plays in the development of such mindsets, and in particular the central role that teachers play in this process. It requires nothing less than a sea change in the approach to education, emphasizing active learning and the provision of new experiences for students outside of the classroom. For many education systems this represents a fundamental shift away from traditional approaches. By this Intensive Programme, we aim to improve competences and quality for creativity and entreprenuership in society, to encourage schools to place greater importance on entrepreneurship education and to organize entrepreneurship activities to motivate young people to develop their potential and prepare them to be stars of tomorrow’s employment market. Existing teaching programmes of participating institutions have useful ties and support the themes of the Intensive Programme. Participating institutions have many educational programmes at graduate and undergraduate levels. For example, Sakarya University Institute of Educational Sciences has graduate programmes like Educational Management and Supervision, Educational Curriculum and Instruction, Life Long Learning, etc. These programmes offer a wide range of lessons about creativity and entreprenuership. Other institutions have also various courses about these themes.

The innovative character of this Intensive Programme appears in the multidisciplinary feature of the programme. When we analyse the curriculums and education practices of partner institutions, they all have lessons and curriculums about the topics, but, on the other hand, the need for a multicultural and multidisciplinary approach is apparent. Because, in today’s technology-intensive world, the variety of practices, which can only be derived by creative skills, are very important. In this Intensive Programme, we will ensure the variety of practices by bringing various partners from different subject-areas. By this way, the production of innovative practices and educational resources can be managed by a European team which will act as a sustainable working team at European level. Several pedagogical and didactic approaches will be used to realize project objectives. Lectures and workshops will constitute the two main frames of our methodology. In the first phase of the programme teachers from different countries will give lectures about the main themes of the Intensive Programme according to their specialization in the field. While giving lectures they will use teaching methods like presentation, question-answer, case studies, group discussion and demonstration. In the second phase of the programme, there will be workshops with students that teachers will direct. In these workshops, the audience will be divided into groups according to their interests and subject areas. In the workshops, generally group discussion, brain storming and project based activities will be used as teaching methods.

Project-based activities will especially involve the practices which are planned and carried out by ICT-based teaching and learning tools. By the use of ICT, we intend to develop the innovative, technical and creative skills of both students and teachers. Direct beneficiaries of the IP will especially BA students who are attending to teacher training departments and MA students who are attending to educational sciences departments, especially educational management and supervision department. Planned ratio of teaching staff to students is % 40-50. By this high ratio, we wish to success more participation and direction of teachers to the activities of the students. Teachers’ active participation will make students better directed and ensure the quality of the workshops and project-based activities. Various ICT tools like computers, internet, web-sites, projectors etc. will be used for the IP and outcomes of the lectures and workshops will be presented and evaluated via the web-site. The students will be awarded 6 ECTS credits. Project Summary: The main objective of this Intensive Programme is to develop ICT-based educational materials and a curriculum about the topics of “creativity” and “entrepreneuership” in education. Creativity is defined as the tendency to generate or recognize ideas, alternatives, or possibilities that may be useful in solving problems, communicating with others, and entertaining ourselves and others. A creative act is an instance of learning and that a comprehensive learning theory must take into account both insight and creative activity. Entrepreneuership, on the other hand, can be defined as the process of creating value for business and social communities by bringing together unique combinations of public and private resources to exploit economic, social or cultural opportunities in an environment of change. Entrepreneurship education seeks to provide students with the knowledge, skills and motivation to encourage entrepreneurial success in a variety of settings. Creativity is a matter of ability. 
bottom of page